Warehouse Mayhem

This is a simple physics-based project. The object was to create a simple game loop that spawned a projectile that knocks the objects around in the level. When the player runs out of ammo, the level is restarted. There are only two blueprints in this game, the level blueprint and a projectile blueprint. The code has been cleaned up and collapsed to functions to make the code readable.

Download a zip file to check it out. This is saved on a google drive.